{"id":50,"date":"2018-05-30T19:25:26","date_gmt":"2018-05-30T19:25:26","guid":{"rendered":"https:\/\/pressbooks.library.ryerson.ca\/guide\/?post_type=chapter&#038;p=50"},"modified":"2018-06-15T14:17:35","modified_gmt":"2018-06-15T14:17:35","slug":"1-1-the-game-development-process","status":"publish","type":"chapter","link":"https:\/\/pressbooks.library.torontomu.ca\/guide\/chapter\/1-1-the-game-development-process\/","title":{"raw":"The Game Development Process","rendered":"The Game Development Process"},"content":{"raw":"Research shows that serious games promote increased student engagement and motivation for learning in higher education (e.g., Arnab <em>et al.<\/em>, 2015; Iten and Petko, 2016; Hamari <em>et al.<\/em>, 2016).\u00a0Ideally, serious game development teams will include subject matter experts (faculty, instructors, industry experts), instructional designers, game developers, script writers and graphic designers. However, the diversity of viewpoints and experiences among these design team members may present challenges during the design process.\r\n\r\nThe game development process consists of three phases (see Figure 1 below):\r\n<ul>\r\n \t<li>The <strong>pre-production phase<\/strong>, during which brainstorming among team members takes place, leading to the design of a paper prototype of the game;<\/li>\r\n \t<li>The <strong>production phase<\/strong>, when the game is developed; and<\/li>\r\n \t<li>The <strong>post-production phase<\/strong>, during which the game is tested and refined before being offered to learners.<\/li>\r\n<\/ul>\r\n<img src=\"http:\/\/pressbooks.library.ryerson.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1.png\" alt=\"The three phases within the game development process: pre-production, production, and post-production,\" class=\"alignnone size-full wp-image-62\" width=\"748\" height=\"218\" \/>\r\n\r\n<strong>Figure 1.<\/strong> The three phases within the game development process.\r\n\r\nThis facilitator guide focuses on the pre-production phase, identified by the research team as one of the most under-investigated and challenging areas of serious game design (e.g., Aleem <em>et al.<\/em> 2016).","rendered":"<p>Research shows that serious games promote increased student engagement and motivation for learning in higher education (e.g., Arnab <em>et al.<\/em>, 2015; Iten and Petko, 2016; Hamari <em>et al.<\/em>, 2016).\u00a0Ideally, serious game development teams will include subject matter experts (faculty, instructors, industry experts), instructional designers, game developers, script writers and graphic designers. However, the diversity of viewpoints and experiences among these design team members may present challenges during the design process.<\/p>\n<p>The game development process consists of three phases (see Figure 1 below):<\/p>\n<ul>\n<li>The <strong>pre-production phase<\/strong>, during which brainstorming among team members takes place, leading to the design of a paper prototype of the game;<\/li>\n<li>The <strong>production phase<\/strong>, when the game is developed; and<\/li>\n<li>The <strong>post-production phase<\/strong>, during which the game is tested and refined before being offered to learners.<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/pressbooks.library.ryerson.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1.png\" alt=\"The three phases within the game development process: pre-production, production, and post-production,\" class=\"alignnone size-full wp-image-62\" width=\"748\" height=\"218\" srcset=\"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1.png 748w, https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1-300x87.png 300w, https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1-65x19.png 65w, https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1-225x66.png 225w, https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-content\/uploads\/sites\/43\/2018\/05\/Figure1-350x102.png 350w\" sizes=\"auto, (max-width: 748px) 100vw, 748px\" \/><\/p>\n<p><strong>Figure 1.<\/strong> The three phases within the game development process.<\/p>\n<p>This facilitator guide focuses on the pre-production phase, identified by the research team as one of the most under-investigated and challenging areas of serious game design (e.g., Aleem <em>et al.<\/em> 2016).<\/p>\n","protected":false},"author":56,"menu_order":1,"template":"","meta":{"pb_show_title":"on","pb_short_title":"","pb_subtitle":"","pb_authors":[],"pb_section_license":""},"chapter-type":[],"contributor":[],"license":[],"class_list":["post-50","chapter","type-chapter","status-publish","hentry"],"part":23,"_links":{"self":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/chapters\/50","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/chapters"}],"about":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/wp\/v2\/types\/chapter"}],"author":[{"embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/wp\/v2\/users\/56"}],"version-history":[{"count":12,"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/chapters\/50\/revisions"}],"predecessor-version":[{"id":293,"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/chapters\/50\/revisions\/293"}],"part":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/parts\/23"}],"metadata":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/chapters\/50\/metadata\/"}],"wp:attachment":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/wp\/v2\/media?parent=50"}],"wp:term":[{"taxonomy":"chapter-type","embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/pressbooks\/v2\/chapter-type?post=50"},{"taxonomy":"contributor","embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/wp\/v2\/contributor?post=50"},{"taxonomy":"license","embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/guide\/wp-json\/wp\/v2\/license?post=50"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}