{"id":165,"date":"2023-04-28T11:19:28","date_gmt":"2023-04-28T15:19:28","guid":{"rendered":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/?post_type=chapter&#038;p=165"},"modified":"2023-06-15T12:19:15","modified_gmt":"2023-06-15T16:19:15","slug":"blender-hotkeys-that-might-be-helpful","status":"publish","type":"chapter","link":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/chapter\/blender-hotkeys-that-might-be-helpful\/","title":{"raw":"Blender HotKeys","rendered":"Blender HotKeys"},"content":{"raw":"When working in 3D modelling software, having a 3 button mouse is highly recommended. While creating 3D models, using shortcuts make your modelling process just a bit faster.\r\n\r\nBelow is a list of Common Blender shortcuts\r\n<table>\r\n<thead>\r\n<tr>\r\n<th scope=\"col\">Action<\/th>\r\n<th scope=\"col\">Keystroke<\/th>\r\n<\/tr>\r\n<\/thead>\r\n<tbody>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Toggle \u201cEdit Mode\u201d<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">Tab<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">AddMenu<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">Shift + A<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Select All<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">A<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Deselect All<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">A x2 or Alt + A<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Delete Selection<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">X<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Grab\/Move<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">G<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Join Selected Objects<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">Ctrl + J<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Extrude<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">E<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Scale<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">S<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Inset<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">I<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Rotate<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">R<\/td>\r\n<\/tr>\r\n<tr style=\"height: 30px\">\r\n<td style=\"height: 30px;width: 714.028px\">Loop Cut and Slide<\/td>\r\n<td style=\"height: 30px;width: 561.953px\">Ctrl + R<\/td>\r\n<\/tr>\r\n<\/tbody>\r\n<\/table>\r\nNavigation:\r\n<ul>\r\n \t<li style=\"font-weight: 400\">Hold the middle mouse button to navigate<\/li>\r\n \t<li style=\"font-weight: 400\">Hold shift+ middle mouse button: Pan<\/li>\r\n<\/ul>\r\nShortcut:\r\n<ul>\r\n \t<li style=\"font-weight: 400\">Edit-&gt; Preferences: To create new shortcuts<\/li>\r\n \t<li style=\"font-weight: 400\">F3: Search Bar-&gt; Change that into space for easier use<\/li>\r\n \t<li style=\"font-weight: 400\">G: Move-\u00a0 G+Z: Move in Z direction, G+Y: Move in Y direction, G+X: Move in X direction<\/li>\r\n \t<li style=\"font-weight: 400\">R: Rotate- R+Z: Rotate in Z direction, R+Y: Rotate in Y direction, R+X: Rotate in X direction<\/li>\r\n \t<li style=\"font-weight: 400\">S: Scale- S+Z: Scale in Z direction, S+Y: Scale in Y direction, S+X: Scale in X direction<\/li>\r\n \t<li style=\"font-weight: 400\">(G, R, S) + Shift+(X,Y,Z): To exclude that direction<\/li>\r\n \t<li style=\"font-weight: 400\">Alt+G: put the object in the center<\/li>\r\n \t<li style=\"font-weight: 400\">Shif+A: Adding objects to your scene, you can use the search bar instead<\/li>\r\n \t<li style=\"font-weight: 400\">Shift+D: Duplicating objects<\/li>\r\n \t<li style=\"font-weight: 400\">0: Camera View, 1: Front View, 7: Top View<\/li>\r\n \t<li style=\"font-weight: 400\">\/: Isolating an object (Local View)<\/li>\r\n \t<li style=\"font-weight: 400\">Shift+S-&gt; Cursor to Selection<\/li>\r\n<\/ul>\r\nModelling:\r\n<ul>\r\n \t<li style=\"font-weight: 400\">Search bar-&gt; Add a Cylinder, Add Camera, (Change the vertices if you need before doing anything else!)<\/li>\r\n \t<li style=\"font-weight: 400\">Transform Tab: change the dimensions.<\/li>\r\n \t<li style=\"font-weight: 400\">Edit Mode (Top left): To edit the objects (Vertex, Edge, Surface)<\/li>\r\n \t<li style=\"font-weight: 400\">P: Select the face, Vertices, or edges you want and separate them from your model<\/li>\r\n \t<li style=\"font-weight: 400\">Ctrl +R: Add Edge Loop<\/li>\r\n \t<li style=\"font-weight: 400\">E: Extrude<\/li>\r\n \t<li style=\"font-weight: 400\">S: Scale<\/li>\r\n \t<li style=\"font-weight: 400\">F: Close the Gap<\/li>\r\n \t<li style=\"font-weight: 400\">X: Delete<\/li>\r\n \t<li style=\"font-weight: 400\">Alt+Click: select all<\/li>\r\n \t<li style=\"font-weight: 400\">Modifier Properties(In the right Menu): Add a Modifier<\/li>\r\n<\/ul>\r\n1- Solidify: To give a bit of shell to a surface, Check Even Thickness\u2014&gt;Apply Scale after!2-Boolean3-Bevel4-Subdivision5-Smooth\/ Shade Smooth\r\n<ul>\r\n \t<li style=\"list-style-type: none\">\r\n<ul>\r\n \t<li style=\"font-weight: 400\">Remember to apply your modifiers after editing<\/li>\r\n<\/ul>\r\n<\/li>\r\n<\/ul>\r\n6- Screw7-Array\r\n<ul>\r\n \t<li style=\"font-weight: 400\">To hide an object: Obj Properties (In the right menu)-&gt; Uncheck Render and Viewport display<\/li>\r\n<\/ul>\r\nMaterial:\r\n<ul>\r\n \t<li style=\"font-weight: 400\">Material Tab(In the right menu)-&gt; Create a new material-&gt; Change the base color to grey, reduce the specular 0.16, and increase the roughness.<\/li>\r\n \t<li style=\"font-weight: 400\">Ctrl + L: to assign your material or create a link between your selected objects and the material<\/li>\r\n<\/ul>","rendered":"<p>When working in 3D modelling software, having a 3 button mouse is highly recommended. While creating 3D models, using shortcuts make your modelling process just a bit faster.<\/p>\n<p>Below is a list of Common Blender shortcuts<\/p>\n<table>\n<thead>\n<tr>\n<th scope=\"col\">Action<\/th>\n<th scope=\"col\">Keystroke<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Toggle \u201cEdit Mode\u201d<\/td>\n<td style=\"height: 30px;width: 561.953px\">Tab<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">AddMenu<\/td>\n<td style=\"height: 30px;width: 561.953px\">Shift + A<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Select All<\/td>\n<td style=\"height: 30px;width: 561.953px\">A<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Deselect All<\/td>\n<td style=\"height: 30px;width: 561.953px\">A x2 or Alt + A<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Delete Selection<\/td>\n<td style=\"height: 30px;width: 561.953px\">X<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Grab\/Move<\/td>\n<td style=\"height: 30px;width: 561.953px\">G<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Join Selected Objects<\/td>\n<td style=\"height: 30px;width: 561.953px\">Ctrl + J<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Extrude<\/td>\n<td style=\"height: 30px;width: 561.953px\">E<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Scale<\/td>\n<td style=\"height: 30px;width: 561.953px\">S<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Inset<\/td>\n<td style=\"height: 30px;width: 561.953px\">I<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Rotate<\/td>\n<td style=\"height: 30px;width: 561.953px\">R<\/td>\n<\/tr>\n<tr style=\"height: 30px\">\n<td style=\"height: 30px;width: 714.028px\">Loop Cut and Slide<\/td>\n<td style=\"height: 30px;width: 561.953px\">Ctrl + R<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Navigation:<\/p>\n<ul>\n<li style=\"font-weight: 400\">Hold the middle mouse button to navigate<\/li>\n<li style=\"font-weight: 400\">Hold shift+ middle mouse button: Pan<\/li>\n<\/ul>\n<p>Shortcut:<\/p>\n<ul>\n<li style=\"font-weight: 400\">Edit-&gt; Preferences: To create new shortcuts<\/li>\n<li style=\"font-weight: 400\">F3: Search Bar-&gt; Change that into space for easier use<\/li>\n<li style=\"font-weight: 400\">G: Move-\u00a0 G+Z: Move in Z direction, G+Y: Move in Y direction, G+X: Move in X direction<\/li>\n<li style=\"font-weight: 400\">R: Rotate- R+Z: Rotate in Z direction, R+Y: Rotate in Y direction, R+X: Rotate in X direction<\/li>\n<li style=\"font-weight: 400\">S: Scale- S+Z: Scale in Z direction, S+Y: Scale in Y direction, S+X: Scale in X direction<\/li>\n<li style=\"font-weight: 400\">(G, R, S) + Shift+(X,Y,Z): To exclude that direction<\/li>\n<li style=\"font-weight: 400\">Alt+G: put the object in the center<\/li>\n<li style=\"font-weight: 400\">Shif+A: Adding objects to your scene, you can use the search bar instead<\/li>\n<li style=\"font-weight: 400\">Shift+D: Duplicating objects<\/li>\n<li style=\"font-weight: 400\">0: Camera View, 1: Front View, 7: Top View<\/li>\n<li style=\"font-weight: 400\">\/: Isolating an object (Local View)<\/li>\n<li style=\"font-weight: 400\">Shift+S-&gt; Cursor to Selection<\/li>\n<\/ul>\n<p>Modelling:<\/p>\n<ul>\n<li style=\"font-weight: 400\">Search bar-&gt; Add a Cylinder, Add Camera, (Change the vertices if you need before doing anything else!)<\/li>\n<li style=\"font-weight: 400\">Transform Tab: change the dimensions.<\/li>\n<li style=\"font-weight: 400\">Edit Mode (Top left): To edit the objects (Vertex, Edge, Surface)<\/li>\n<li style=\"font-weight: 400\">P: Select the face, Vertices, or edges you want and separate them from your model<\/li>\n<li style=\"font-weight: 400\">Ctrl +R: Add Edge Loop<\/li>\n<li style=\"font-weight: 400\">E: Extrude<\/li>\n<li style=\"font-weight: 400\">S: Scale<\/li>\n<li style=\"font-weight: 400\">F: Close the Gap<\/li>\n<li style=\"font-weight: 400\">X: Delete<\/li>\n<li style=\"font-weight: 400\">Alt+Click: select all<\/li>\n<li style=\"font-weight: 400\">Modifier Properties(In the right Menu): Add a Modifier<\/li>\n<\/ul>\n<p>1- Solidify: To give a bit of shell to a surface, Check Even Thickness\u2014&gt;Apply Scale after!2-Boolean3-Bevel4-Subdivision5-Smooth\/ Shade Smooth<\/p>\n<ul>\n<li style=\"list-style-type: none\">\n<ul>\n<li style=\"font-weight: 400\">Remember to apply your modifiers after editing<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>6- Screw7-Array<\/p>\n<ul>\n<li style=\"font-weight: 400\">To hide an object: Obj Properties (In the right menu)-&gt; Uncheck Render and Viewport display<\/li>\n<\/ul>\n<p>Material:<\/p>\n<ul>\n<li style=\"font-weight: 400\">Material Tab(In the right menu)-&gt; Create a new material-&gt; Change the base color to grey, reduce the specular 0.16, and increase the roughness.<\/li>\n<li style=\"font-weight: 400\">Ctrl + L: to assign your material or create a link between your selected objects and the material<\/li>\n<\/ul>\n","protected":false},"author":476,"menu_order":3,"template":"","meta":{"pb_show_title":"on","pb_short_title":"","pb_subtitle":"","pb_authors":[],"pb_section_license":""},"chapter-type":[],"contributor":[],"license":[],"class_list":["post-165","chapter","type-chapter","status-publish","hentry"],"part":147,"_links":{"self":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/chapters\/165","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/chapters"}],"about":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/wp\/v2\/types\/chapter"}],"author":[{"embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/wp\/v2\/users\/476"}],"version-history":[{"count":6,"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/chapters\/165\/revisions"}],"predecessor-version":[{"id":239,"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/chapters\/165\/revisions\/239"}],"part":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/parts\/147"}],"metadata":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/chapters\/165\/metadata\/"}],"wp:attachment":[{"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/wp\/v2\/media?parent=165"}],"wp:term":[{"taxonomy":"chapter-type","embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/pressbooks\/v2\/chapter-type?post=165"},{"taxonomy":"contributor","embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/wp\/v2\/contributor?post=165"},{"taxonomy":"license","embeddable":true,"href":"https:\/\/pressbooks.library.torontomu.ca\/immersionstudioguide\/wp-json\/wp\/v2\/license?post=165"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}