Introduction

We are a team of interdisciplinary 3D developers with a focus on inclusive learning using XR technology in education. Our backgrounds range from interior design, architecture, and digital media, and we have combined our skills to create a guide to 3D development focused on VR interactives that range from beginner to advanced 3D development. With this toolkit we hope to cover any essential features like 3D modelling software (Blender), and two interactive 3D applications using Unity and Unreal Engine to engage with Toronto Metropolitan University’s Library Immersion Studio.

 

Michael Carter-Arlt is the Immersive Technology Specialist at the Toronto Metropolitan University (TMU) Library. In this role he utilizes his skills in Graphic Design, 2D Animation, Digital Media, and 3D Development to create XR (Extended Reality) projects related to pedagogy, SRC (Scholarly, Research and Creative)projects, as well as the creation of OER (Open Educational Resources). Michael also manages the Immersion Studio in the TMU Library, which is a 360° interactive projection cylinder designed for collaborative Virtual Reality experiences. He has worked on multiple projects related to XR in education, and has worked on projects for the Aga Khan Museum, the German Consulate of Toronto, and the USC Shoah Foundation.

 

Ava, as an architect with a master’s and bachelor’s degree in Architectural Technology and Architecture and a master’s degree in Digital Media, I provide innovative design solutions for a variety of applications. My experience covers cutting-edge technologies, such as Virtual Reality and Computational Design, with a focus on sustainability. I specialize in creating dynamic, user-friendly, and productive design solutions while managing projects from initial concept through entire life-cycle implementation. She has an eye for leading-edge design and strive to create buildings and spaces that are aesthetically and ecologically pleasing while maintaining their timeliness and relevance.

 

Michelle, an interior design student skilled in design, photography and production of various collaborative projects, with a passion and a creative curiosity in all things design. Her creative interests are guided by multidisciplinary design and learning about new design and how design disciplines can be interconnected. She has worked on numerous collaborative design competitions, community design projects, and entrepreneurial spaces, including designing an MVP and developing marketing products for online engagement. In her recent role as a Research Assistant with PARA Lab, she has collaborated on a community design project (Planting Imagination) where she co-designed a community garden and led the digital design platform development.

License

Collaborative VR Essentials: A Guidebook and Toolkit for Developing 3D Applications in Unity and Unreal for the Immersion Studio Copyright © 2023 by Michelle Ng; Michael Carter-Arlt; and Ava Mozaffari Nezhad. All Rights Reserved.

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