Play “Thing from the Future”
Guiding questions
Feel free to use these questions to guide your future imaginings and further develop your story-world
Foundational questions
- Who uses the object? Can you see yourself using the object? How and in what context?
- What concerns do these scenarios provoke? What other applications can you imagine?
- Do you have any access concerns? How do these alter the implication of the object?
- Who owns the object?
- Private corporations, institutions, individuals?
- How do you access the object?
- Is access restricted to certain people?
- What happens if you have it or don’t have it?
- Who gets to decide who has access to this object?
- Are there certain required conditions to access the object (i.e. citizenship, age, gender)?
- Is there a cost? Under what circumstances would someone pay more or less?
- Who is producing the object?
- Who is paying for the production of the object?
- Who is creating/manufacturing the object?
- Who is responsible for maintaining and repairing the object?
- What happens if the object breaks?
- What are the risks involved with the object?
- Are there any subversive uses or experiences of the object? Would there be knockoffs?
Further questions
- What are the relationships between individuals and community through/due to this object?
- What does the physical space of the [terrain card] look like?
- What happens if the required conditions for the object change?
- Is there potential for people to be exploited?
- What are the land-based implications of this production?
- Where are materials for the object sourced from?
- What happens with waste/how do you dispose of the object?
- What counts as legitimate [mood]?
- Who experiences the [mood]? Who might feel differently? Are there consequences if you don’t feel [mood]?
- How does the object relate to a practice of decolonization?
- How does this object relate to the arc (growth, transform, discipline, collapse)?
- What is the governance structure of this system? What would be a disruption to this system?