Aleem, S., Capretz, L. F. & Ahmed, F. (2016). Critical success factors to improve the game development process from a developer’s perspective. Journal of Computer Science and Technology, 31(5), 925–948.

Arnab, S., Lim, T., Carvalho, M. B., Bellotti, F., de Freitas, S., Louchart, S., Suttie, N., Berta, R. & De Gloria, A. (2015). Mapping learning and game mechanics for serious games analysis. British Journal of Technology, 46(2), 391–411.

Clark, D. B., Tanner-Smith, E. E. & Killingsworth, S. S. (2015). Digital games, design, and learning: A systematic review and meta-analysis. Review of Educational Research, 86(1), 79–122.

Hamari, J., Shernoff, D. J., Rowe, E., Coller, B., Asbell-Clarke, J. & Edwards, T. (2016). Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning. Computers in Human Behaviour, 54(1), 170–179.

Iten, N. & Petko, D. (2016). Learning with serious games: Is fun playing the game a predictor of learning success? British Journal of Educational Technology, 47(1), 51–163.

Sitzmann, T. (2011). A meta-analytic examination of the instructional effectiveness of computer-based simulation games. Personnel Psychology, 64(2), 489–528.

Vogel, J. J., Vogel, D. S., Cannon-Bowers, J., Bowers, C.A., Muse, K. & Wright, M. (2006). Computer gaming and interactive simulations for learning: A meta-analysis. Journal of Educational Computing Research, 34(3), 229–243.

Winn, B. (2009). The design, play and experience framework. In R. Ferdig (Ed.), Handbook of research on effective electronic gaming in education. Hershey, PA: IGI Global (pp. 388–401). Available online at

Wouters, P., van Nimwegen, C., van Oostendorp, H. & van der Spek, E. D. (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249–265.


Icon for the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License

The Art of Serious Game Design Copyright © by Digital Education Strategies, The Chang School of Continuing Education, Ryerson University is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

Share This Book