III. Conclusion

Conclusion

After a paper prototype is created, the team should debrief. You may choose to assign a note taker for each team within the workshop to capture all details that are not necessarily included in the prototype, which can help in the game development later. We suggest that the team revisits the brainstorming notes periodically during game development to ensure that the learning outcomes align with the game design. Further iterations can take place using the same methodology outlined in this workshop, as needed.

 

License

Icon for the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License

The Art of Serious Game Design Copyright © by Digital Education Strategies, The Chang School of Continuing Education, Ryerson University is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

Share This Book