Module 2: Introduction to Digital Methods for Disability Studies
2.10 Works Cited
About – AccessNow. (n.d.). AccessNow. https://accessnow.com/about/
AccessNow [Interactive Map]. (n.d.). AccessNow. https://map.accessnow.com/?lng=%lngCode%
Avatar Maker – Create your own avatar online. (n.d.). Avatar Maker. https://avatarmaker.com/
Bandi-Rao, S., & Sepp, M. (2014). Designing a Digital Story Assignment for Basic Writers Using the TPCK Framework. Journal of Basic Writing, 33(1), 103-123.
Benick, G. (2011). Digital Storytelling and the Pedagogy of Human Rights. Journal of Cultural Research in Art Education, 29, 37.
Blind Canadians Applaud Decision of the Federal Court of Appeal Finding That Federal Government Breached Charter Rights. (2012, May 31). Alliance for Equality of Blind Canadians. http://www.blindcanadians.ca/news/press/2012-05-31-blind-canadians-applaud-decision-federal-court-appeal-finding-federal-governme
Burgess, J. (2021). Platform Studies. In S. Cunningham & D. Craig (Eds.), Creator Culture (pp. 21-38). NYU Press.
Chandler, E. (2017). Shift. Center for Digital Storytelling [Video]. YouTube. https://www.youtube.com/watch?v=RBPFtYe5rRI
De Jager, A., Fogarty, A., Tewson, A., Lenette, C., & Boydell, K. M. (2017). Digital storytelling in research: A systematic review. The Qualitative Report, 22(10), 2548-2582.
Disability Intersectionality Summit [Host], & Piepzna-Samarasinha, L. L. [Speaker] (2018, Oct. 26) “Thanks and Acknowledgements” and “The Crip art of Failure: Based on Real-Life Events”. In Leah Lakshmi Piepzna-Samarasinha “Care Work: Dreaming Disability Justice?” [Video]. YouTube. https://www.youtube.com/watch?v=d_0LSQKXqpw
Goodley, D. (2020). What Does it Mean to be Human in a Digital Age? In Disability and Other Human Questions (pp. 91-109). Bingley, UK: Emerald Group Publishing.
Hamraie, A. (2018). Mapping access: Digital humanities, disability justice, and sociospatial practice. American Quarterly, 70(3), 455-482.
Hamraie, A. (n.d.) Mapping Access. Critical Design Lab. https://www.mapping-access.com/mapping-access-methodology
Hedva, J. (2016, Jan.). Sick woman theory. Mask Magazine, 19. https://johannahedva.com/SickWomanTheory_Hedva_2020.pdf
Hunte, T. (2021). I’m not sorry. School of Disability Studies at X University [Video]. YouTube. https://www.youtube.com/watch?v=LtaeFYwOUvg
Jenkins, H. (2006). Convergence Culture. NYU Press.
King’s Commitment to Accessibility. (n.d.). Human Resources. King’s at Western University. https://www.kings.uwo.ca/about-kings/facts-and-information/administrative-departments/hr/accessibility/
Lambert, J. (2010, Jan.). Digital Storytelling Cookbook. Center for Digital Storytelling. Digital Diner press. https://static1.squarespace.com/static/55368c08e4b0d419e1c011f7/t/5900fb1637c5814c17f8258c/1493236524897/cookbook_full.pdf
Lind, E. R. M., Kotow, C., Rice, C., Rinaldi, J., LaMarre, A., Friedman, M., & Tidgwell, T. (2018). Reconceptualizing temporality in and through multimedia storytelling: Making time with through thick and thin. Fat Studies, 7(2), 181–192. https://doi.org/10.1080/21604851.2017.1372998
Majchrzak, A. (2013). Technology affordances and constraints theory (of mis). In E. Kessler (Ed.), Encyclopedia of management theory (Vol. 1, pp. 833-834). SAGE Publications, Ltd., https://dx.doi.org/10.4135/9781452276090.n282
Mersch, M., & Muirhead, R. (2019, Dec. 31). What is Web 3.0 & Why It Matters. Medium. https://medium.com/fabric-ventures/what-is-web-3-0-why-it-matters-934eb07f3d2b
McNeill, L., & Zuern, J. D. (2015). Online lives 2.0: introduction. Biography, 38(2), v-xlvi.
Mnisi, T. (2015). Digital storytelling: creating participatory space, addressing stigma, and enabling agency. Perspectives in Education, 33(4), 92-106.
Morris, J. (2019). Exploring the affordances of digital storytelling in a media-arts restorative justice program. Visual Communication, 18(2), 205–230. https://doi.org/10.1177/1470357217752749
Our Story – Storycenter. (n.d.). Storycenter. https://www.storycenter.org/history
Piepzna-Samarasinha, L. L. (2018). Care Work: Dreaming Disability Justice. Vancouver: Arsenal Pulp Press.
Pixton Comic & Storyboard Builder for Education. (n.d.). Pixton. https://www.pixton.com/
Projects – Re•Vision. (n.d.). Re•Vision. https://revisioncentre.ca/projects
Rice, C. (2020). Digital storytelling. In The Routledge Companion to Health Humanities (pp. 341-345). Routledge.
SEEDS Community Resolution Center. (2016, Nov. 23). Restorative Justice Digital Storytelling: Almotasem Alqassari’s Story [Video]. YouTube. https://www.youtube.com/watch?v=gwkMu2hLZTI
Shew, A. (2020). Ableism, Technoableism, and Future AI. IEEE Technology and Society Magazine, 39(1), 40-85. https://doi.org/10.1109/MTS.2020.2967492
Statement of Commitment. (n.d.). Accessibility. Toronto Metropolitan University. https://www.ryerson.ca/accessibility/statement-of-commitment/
Storyboard That – The World’s Best Free Online Storyboard. (n.d.). Storyboard That. https://www.storyboardthat.com/
van Dijck, J., Poell, T., & de Waal, M. (2018). The platform society: Public values in a connective world. Oxford University Press.
Williams, G. (2012). Disability, Universal Design, and the Digital Humanities. In M. K. Gold (Ed.), Debates in the Digital Humanities (ch. 12). University of Minnesota Press.