Module 8: Critical Play and Crip Game Design

8.10 Works Cited

AbleGamers – Combating Social Isolation Through Play. (n.d.). AbleGamers.

Brown, M., & Anderson, S. L. (2021). Designing for disability: Evaluating the state of accessibility design in video games. Games and Culture, 16(6), 702-718.

Can I Play That? – For Disabled Gamers, for Disabled Gamers. (n.d.). Can I Play That?.

Chess, S., Evans, N., Baines, J. J. (2016). What Does a Gamer Look Like? Video Games, Advertising, and Diversity. Television & New Media, 18 (1), 35-57.

Dornieden, N. (2020, Dec. 22). Leveling Up Representation: Depictions of People of Color in Video Games. PBS.

Egilston, B. (2019, Jan. 17). It’s designers who can make gaming more accessible for people living with disabilities. The Conversation.

Flanagan, M. (2009). Critical Play: Radical Game Design. Cambridge: The MIT Press.

Game accessibility guidelines. (n.d.). Game Accessibility Guidelines.

Games for Change. (n.d.). Darfur is Dying. Games for Change.

Gaming Charity Supporting the Physically Disabled. (n.d.). SpecialEffect.

Jerreat-Poole, A. (2018, Mar. 14). Mad/Crip Games and Play: An Introduction. First Person Scholar.

Johnson, L. (2016, Sep. 4). ‘Pokémon Go’ Anti-Cheating Tactics Prevent Disabled People From Playing. Motherboard: Tech by VICE.

Liu, Y. (2017). Disabled Gamers: Accessibility in video games [Unpublished Master’s thesis]. Carleton University.

Morris, K. (2021, May 29). Let’s Talk About Accessibility and Pokémon GO. GO Hub.

Mut, C. (2019, Oct. 8). Accessibility finally matters to the game industry — but it needs to do better. Games Beat. Venture Beat.

Quinn, Z., Lindsey, P. and Schankler, I. (2013). Depression Quest [Twine game]. Zoë Quinn Games.

School of Disability Studies at X University. (2022, Feb. 21). Maker Spotlight: Squinky [Video]. (n.d.).

Stoner, G. (2020, Feb. 25). How accessibility consultants are building a more inclusive video game industry behind the scenes. The Washington Post.


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Digital Methods for Disability Studies Copyright © 2022 by Esther Ignagni is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License, except where otherwise noted.

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